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BetslipProvider

The BetslipProvider serves the purpose of storing a user’s bet before its execution, while additionally furnishing information regarding odds and states.

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Batch bet currently unavailable!

Usage

Wrap your application in BetslipProvider.

import { ChainProvider, LiveProvider, SocketProvider, BetslipProvider } from '@azuro-org/sdk' import { WagmiProvider, createConfig } from 'wagmi' import { QueryClient, QueryClientProvider } from '@tanstack/react-query' import { polygonAmoy } from 'viem/chains' const wagmiConfig = createConfig(config) const queryClient = new QueryClient() function Providers(props: { children: React.ReactNode }) { const { children } = props return ( <WagmiProvider config={wagmiConfig}> <QueryClientProvider client={queryClient}> <ChainProvider initialChainId={polygonAmoy.id}> <FeedSocketProvider> <GameUpdatesProvider> <ConditionUpdatesProvider> <BetslipProvider> {children} </BetslipProvider> </ConditionUpdatesProvider> </GameUpdatesProvider> </FeedSocketProvider> </ChainProvider> </QueryClientProvider> </WagmiProvider> ) }
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The AzuroSDKProvider incorporates the BetslipProvider along with all associated providers.

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The BetslipProvider necessitates access to the ChainProvider, and Socket Providers.

Accessing Betslip Context

import { useBaseBetslip, useDetailedBetslip } from '@azuro-org/sdk' const { items, addItem, addItems, removeItem, clear } = useBaseBetslip() const { betAmount, odds} = useDetailedBetslip()
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The useBaseBetslip hook is employed to gain access to items and facilitate their modification, while the useDetailedBetslip hook is utilized for obtaining additional information such as odds and states.

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The addItems function adds several items to the betslip at once. By default the provided items are merged into the current betslip — for each new item any existing selection from the same game is replaced (the same rule as addItem) and the rest are appended. Pass true as the second argument to overwrite the entire betslip with the provided items instead:

const { addItems } = useBaseBetslip() // merge into the current betslip addItems([ firstItem, secondItem ]) // replace the whole betslip addItems([ firstItem, secondItem ], true)
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The odds is an object where the key combination is determined by the concatenation of conditionId and outcomeId:

odds[`${conditionId}-${outcomeId}`]
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The states is an object where the key combination corresponds to conditionId:

states[conditionId]

Storing additional data

You can extend the betslip item in your global.d.ts to suit your needs by adding additional fields to the BetslipItem interface. This allows you to customize the data structure and store extra information as required for your application:

  1. Expand a namespace in global in your global.d.ts file:
global.d.ts
declare global { namespace AzuroSDK { interface BetslipItem { marketName: string selectionName: string } } }
  1. That’s it! Now you can provide additional data:
const { addItem } = useBaseBetslip() addItem({ conditionId: '...', outcomeId: '...', gameId: '...', isExpressForbidden: true, marketName: 'FTB', selectionName: '1', })

Example can be found here .

Props

type BetslipProviderProps = { children: React.ReactNode affiliate?: Address // affiliate wallet address; enables fetching available freebets for the selections }

Return Value

type BaseBetslipContextValue = { items: AzuroSDK.BetslipItem[] // betslip items addItem: (itemProps: AzuroSDK.BetslipItem) => void // function for adding a new item addItems: (items: AzuroSDK.BetslipItem[], replace?: boolean) => void // function for adding multiple items at once; pass replace=true to overwrite the whole betslip removeItem: (itemProps: RemoveItemProps) => void // function for removing item from betslip clear: () => void // function for clearing betslip } type DetailedBetslipContextValue = { betAmount: string // bet amount for single and combo bet odds: Record<string, number> // odds for each item totalOdds: number // total bet odds maxBet: number | undefined // maximum bet amount minBet: number | undefined // minimum bet amount selectedFreebet: Freebet | undefined // currently selected freebet freebets: Freebet[] | undefined | null // freebets available for the current selections states: Record<string, ConditionState> // condition status for each item outcomeStates: Record<string, OutcomeState> // outcome status for each item, key is `${conditionId}-${outcomeId}` disableReason: BetslipDisableReason | undefined // reason for prohibiting the bet changeBetAmount: (value: string) => void // function for changing bet amount selectFreebet: (value?: Freebet) => void // function for selecting a freebet, pass undefined to unselect isStatesFetching: boolean // indicates condition states fetching isOutcomeStatesFetching: boolean // indicates outcome states fetching isOddsFetching: boolean // indicates odds fetching isFreebetsFetching: boolean // indicates freebets fetching isMaxBetFetching: boolean // @deprecated use isBetCalculationFetching instead isBetCalculationFetching: boolean // indicates min/max bet calculation fetching isBetAllowed: boolean // true if bet can be placed } enum BetslipDisableReason { ConditionState = 'ConditionState', // one or more selected conditions or outcomes have been removed or suspended BetAmountGreaterThanMaxBet = 'BetAmountGreaterThanMaxBet', // bet amount exceeds max bet BetAmountLowerThanMinBet = 'BetAmountLowerThanMinBet', // bet amount lower than min bet ComboWithForbiddenItem = 'ComboWithForbiddenItem', // one or more conditions can't be used in combo ComboWithSameGame = 'ComboWithSameGame', // outcomes from same game can't be used in combo SelectedOutcomesTemporarySuspended = 'SelectedOutcomesTemporarySuspended', // max bet is zero — selected outcomes temporarily suspended TotalOddsTooLow = 'TotalOddsTooLow', // combo total odds below the allowed minimum PrematchConditionInStartedGame = 'PrematchConditionInStartedGame', // @deprecated (v2 only) pre-match item in a started game FreeBetExpired = 'FreeBetExpired', // selected freebet has expired } declare global { namespace AzuroSDK { interface BetslipItem extends Selection { gameId: string isExpressForbidden: boolean } } } type Selection = { outcomeId: string conditionId: string } type RemoveItemProps = Selection
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selectedFreebet and freebets use the Freebet type returned by useAvailableFreebets — see that hook for the full type shape, and the freebets guide for how freebets are selected and applied.